Pet Crates
Gems in, pets out — cost per world, the intro sale, free pulls, the exact roll with Pet Score boosts, mythic pity, shiny odds and every pet's chance per world.
Overview
The PET CRATES are where pets come from. Each crate costs gems and holds one pet from its world's pool — every world has its own crate (World 1 · Meadow: the Meadow Crate, World 2 · Aurora: the Aurora Crate, World 3 · Flora: the Flora Crate, World 4 · Maelstrom: the Maelstrom Crate, World 5 · Inferno: the Inferno Crate), each with a pool of eight (two commons, two uncommons, a rare, an epic, a legendary and a mythic). The page opens on the world you are standing on, and the W1–W5 tabs along the top switch to any world you have unlocked. Exclusive pets (the Void Warden, Hoard Mimic, Vinnie, bundle pets and friends) never come out of a crate.
Under the crate: the MYTHIC GUARANTEE meter for that world (its RATES button opens the full DROP RATES sheet), the OPEN CRATE button with the price or your free pulls, MY PETS, and the PRIZE POOL — every pet the crate can hold, rarest first, with your live chance and an OWNED or NEW tag. Tap a pet in the prize pool to read its collection page — its abilities and how many are in circulation — even if you have never owned one; closing it brings you back to the crate. After an opening, VIEW PET opens the exact copy you just won.
Cost per crate
| World | Price | Intro sale | |
|---|---|---|---|
| World 1 · Meadow | 200 | — | |
| World 2 · Aurora | 300 | 225 | |
| World 3 · Flora | 400 | 300 | |
| World 4 · Maelstrom | 500 | 375 | |
| World 5 · Inferno | 600 | 450 |
Worlds past the first run an intro sale: your first 50 paid crates in that world are 25% off (a “SALE 25% OFF” line under the crate counts the CRATES LEFT while it lasts). Free pulls never use up the allowance.
Free pulls
- Intro tasks — 5 of the 25 steps pay a free pull, and each one is rigged to land a named pet: 4 × Lucky Rabbit and 1 × Silver Magpie. The crates spend these before any other free pull.
- Saving your account pays one starter pull, drawn from the four World 1 starters (Lucky Rabbit, Piggy Banker, Silver Magpie, Bandit Raccoon), preferring ones you do not own yet. A free pull on an account that owns no pets at all is always the Lucky Rabbit.
- Every crate pet can be traded; free-pull copies salvage for full essence like any other, only without the bonus gem roll.
How a crate is rolled
- Every pet in the world's pool has a fixed weight: common 25%, uncommon 15%, rare 15%, epic 4.15%, legendary 0.75%, mythic 0.1% — the base odds in the tables below (they sum to 100% per world).
- Rare-or-better boost: the combined chance of everything rare and above is multiplied by your Pet Score tier plus your rare-pet-luck bonus (Marquee, pet items such as the Lucky Penny, and pet buffs, multiplied together). Commons and uncommons shrink to fill what is left, keeping their ratio to each other; the low pool can never drop below 2%.
- Mythic pity: each world counts your crates since its last mythic; the 400th crate without one is guaranteed to be that world's mythic.
- Shiny: every pet granted anywhere rolls 1 in 1,000 for a shiny variant (any shiny-chance buff multiplies that base rate rather than adding to it).
- Duplicates are kept as separate pets. Three copies of the same species at the same star fuse into the next star (Pet Fusion), and spares can be salvaged for Pet Essence. Only one copy of a species can be equipped at a time.
Pet Score rare boost
Your Pet Score is the sum over every pet you own of rarity weight × star × level × (2 if shiny) — weights common 1, uncommon 2, rare 3, epic 5, legendary 10, mythic 40. Crossing a tier multiplies the rare-or-better share of every crate (it can be switched off in the PET SCORE panel on the Pet Crates page). Shown for the World 1 · Meadow pool, whose base rare-or-better chance is 20%:
| Pet Score | Rare+ multiplier | Rare-or-better chance | Mythic chance |
|---|---|---|---|
| 0 | ×1.0 | 20% | 0.1% (1 in 1,000) |
| 250 | ×1.1 | 22% | 0.11% (1 in 909) |
| 600 | ×1.2 | 24% | 0.12% (1 in 834) |
| 1,200 | ×1.3 | 26% | 0.13% (1 in 769) |
| 2,500 | ×1.4 | 28% | 0.14% (1 in 714) |
| 4,500 | ×1.5 | 30% | 0.15% (1 in 667) |
| 7,500 | ×1.6 | 32% | 0.16% (1 in 625) |
| 12,000 | ×1.7 | 34% | 0.17% (1 in 588) |
| 18,000 | ×1.8 | 36% | 0.18% (1 in 556) |
| 27,000 | ×1.9 | 38% | 0.19% (1 in 526) |
| 40,000 | ×2 | 40% | 0.2% (1 in 500) |
Per-world odds
Base chance is a crate with no boosts; the last column is the same crate at the top Pet Score tier (×2) with no other luck. In-game, the PRIZE POOL tiles and the DROP RATES sheet show your live numbers.
World 1 · Meadow — the Meadow Crate
8 pets · 200
a crate · pity mythic: Dragon Hatchling.
| Pet | Rarity | What it does | Base chance | At Pet Score ×2 | id | |
|---|---|---|---|---|---|---|
| Lucky Rabbit | COMMON | Portal trigger chance — one ability per pot tier | 25% (1 in 4) | 18.7% (1 in 5.34) | rabbit | |
| Piggy Banker | COMMON | Coin payout boost — one ability per pot tier | 25% (1 in 4) | 18.7% (1 in 5.34) | piggy | |
| Bandit Raccoon | UNCOMMON | Candy heists, double-dip bins + wheel greed | 15% (1 in 6.67) | 11.2% (1 in 8.89) | raccoon | |
| Silver Magpie | UNCOMMON | Tilts buckets toward rares | 15% (1 in 6.67) | 11.2% (1 in 8.89) | magpie | |
| Sticker Fox | RARE | Boosts sticker pack drops and gold cards — every rate scales with level | 15% (1 in 6.67) | 30% (1 in 3.33) | fox | |
| Crystal Cat | EPIC | Boosts gem-bucket rolls + bonus gems | 4.16% (1 in 24) | 8.32% (1 in 12) | cat | |
| Charm Octopus | LEGENDARY | Charms your other equipped pets | 0.76% (1 in 132) | 1.52% (1 in 65.8) | octopus | |
| Dragon Hatchling | MYTHIC | Hoards top-tier loot | 0.1% (1 in 1,000) | 0.2% (1 in 500) | dragon |
World 2 · Aurora — the Aurora Crate
8 pets · 300
a crate (225
for the first 50) · pity mythic: Aurora Wyrm.
| Pet | Rarity | What it does | Base chance | At Pet Score ×2 | id | |
|---|---|---|---|---|---|---|
| Diving Puffin | COMMON | Rich-side dives, bin streaks + fat ransoms | 25% (1 in 4) | 18.7% (1 in 5.34) | puffin | |
| Snow Hare | COMMON | Tunnels under the wall, chips obstacles + packs snowballs | 25% (1 in 4) | 18.7% (1 in 5.34) | snow_hare | |
| Bouncy Frog | UNCOMMON | World 2: leaps the aurora peg rifts | 15% (1 in 6.67) | 11.2% (1 in 8.89) | frog | |
| Forge Bear | UNCOMMON | World 2: forges reinforced siege balls | 15% (1 in 6.67) | 11.2% (1 in 8.89) | bear | |
| Glacier Golem | RARE | World 2: siege crits, free breach launches + longer breaches | 15% (1 in 6.67) | 30% (1 in 3.33) | glacier_golem | |
| Crystal Cat | EPIC | Boosts gem-bucket rolls + bonus gems | 4.16% (1 in 24) | 8.32% (1 in 12) | cat | |
| Avalanche Yeti | LEGENDARY | World 2: an AVALANCHE of 8 snowballs every 15 obstacle strikes | 0.76% (1 in 132) | 1.52% (1 in 65.8) | yeti | |
| Aurora Wyrm | MYTHIC | Aurora ribbons, frozen buckets + twin balls | 0.1% (1 in 1,000) | 0.2% (1 in 500) | aurora_wyrm |
World 3 · Flora — the Flora Crate
8 pets · 400
a crate (300
for the first 50) · pity mythic: Solstice Fawn.
| Pet | Rarity | What it does | Base chance | At Pet Score ×2 | id | |
|---|---|---|---|---|---|---|
| Dew Snail | COMMON | World 3: sprouts surge, roots run deep, blooms come early | 25% (1 in 4) | 18.7% (1 in 5.34) | dew_snail | |
| Lucky Ladybug | COMMON | World 3: each pollen opens the portals more often | 25% (1 in 4) | 18.7% (1 in 5.34) | ladybug | |
| Flower Fairy | UNCOMMON | World 3: tends plots, seeks ripe blooms, regrows flowers | 15% (1 in 6.67) | 11.2% (1 in 8.89) | honeybee | |
| Rain Beetle | UNCOMMON | World 3: heavier waterings, splashes + cloudbursts | 15% (1 in 6.67) | 11.2% (1 in 8.89) | caterpillar | |
| Sun Hummingbird | RARE | World 3: deeper pollen sacks, double nectar + sticky pollen | 15% (1 in 6.67) | 30% (1 in 3.33) | hummingbird | |
| Owl Sage | EPIC | Sage's splitting balls | 4.16% (1 in 24) | 8.32% (1 in 12) | owl | |
| Meadow Mole | LEGENDARY | Free second runs, buried treasure + tunnel networks | 0.76% (1 in 132) | 1.52% (1 in 65.8) | meadow_mole | |
| Solstice Fawn | MYTHIC | Twin portal ticks · longer timed effects · wheel re-spins | 0.1% (1 in 1,000) | 0.2% (1 in 500) | sun_stag |
World 4 · Maelstrom — the Maelstrom Crate
8 pets · 500
a crate (375
for the first 50) · pity mythic: Baby Shark.
| Pet | Rarity | What it does | Base chance | At Pet Score ×2 | id | |
|---|---|---|---|---|---|---|
| Pearl Oyster | COMMON | Turns grit into value — swallowed balls still pay | 25% (1 in 4) | 18.7% (1 in 5.34) | pearl_oyster | |
| Pistol Shrimp | COMMON | Snaps pressure blasts that fling balls back to the top | 25% (1 in 4) | 18.7% (1 in 5.34) | pistol_shrimp | |
| Chambered Nautilus | UNCOMMON | Seals the hoard away — fewer balls eaten | 15% (1 in 6.67) | 11.2% (1 in 8.89) | nautilus | |
| Giant Isopod | UNCOMMON | Rules the dive board — cheaper launches, fatter hauls | 15% (1 in 6.67) | 11.2% (1 in 8.89) | giant_isopod | |
| Sailfish | RARE | Sails vortex balls further right — the launch aim | 15% (1 in 6.67) | 30% (1 in 3.33) | sailfish | |
| Owl Sage | EPIC | Sage's splitting balls | 4.16% (1 in 24) | 8.32% (1 in 12) | owl | |
| Manta Ray | LEGENDARY | Its wings widen the vortex and swell every eruption | 0.76% (1 in 132) | 1.52% (1 in 65.8) | manta_ray | |
| Baby Shark | MYTHIC | Breaks world gates — harder bites, twice-chipped locks | 0.1% (1 in 1,000) | 0.2% (1 in 500) | megalodon |
World 5 · Inferno — the Inferno Crate
8 pets · 600
a crate (450
for the first 50) · pity mythic: Phoenix Chick.
| Pet | Rarity | What it does | Base chance | At Pet Score ×2 | id | |
|---|---|---|---|---|---|---|
| Ember Eel | COMMON | Swims the lava — the drag barely slows it | 25% (1 in 3.99) | 18.8% (1 in 5.31) | lava_skink | |
| Fire Salamander | COMMON | The heat tank — tougher balls that outlast the burn | 25% (1 in 3.99) | 18.8% (1 in 5.31) | fire_salamander | |
| Magma Slug | UNCOMMON | The furnace keeper — the heat you buy lasts far longer | 15% (1 in 6.66) | 11.3% (1 in 8.86) | magma_slug | |
| Pyre Moth | UNCOMMON | Drawn to the flame — the hotter it burns, the richer it lands | 15% (1 in 6.66) | 11.3% (1 in 8.86) | cinder_moth | |
| Basalt Armadillo | RARE | The heat sink — burrows away from the burn | 15% (1 in 6.66) | 30% (1 in 3.33) | cinder_armadillo | |
| Vent Crab | EPIC | World 5: mark one portal for a flat boost — and portals mend your ball | 4.02% (1 in 24.9) | 8.03% (1 in 12.5) | geyser_newt | |
| Wildfire Drake | LEGENDARY | Ignites the bins it lands in | 0.751% (1 in 133) | 1.5% (1 in 66.6) | wildfire_drake | |
| Phoenix Chick | MYTHIC | Rebirth — what the board destroys comes back burning | 0.1% (1 in 999) | 0.2% (1 in 499) | phoenix_chick |
Tips
- Open the crate of the world whose pets you actually need — pick its tab at the top of the page first (any world you have unlocked).
- Use the intro sale: the first 50 paid crates in a new world are 25% cheaper, which is 3,750
saved in World 2 · Aurora alone. - Pity is per world: 400 crates in one world guarantee that world's mythic, so spreading crates across worlds resets nothing but also finishes nothing.
- Build Pet Score before a big crate session — at ×2 the rare-or-better share doubles and every legendary and mythic doubles with it.
See also
- Pets — Every pet in Ballin Tycoon — rarities, crate odds, abilities, natures and jobs, levelling costs, stars, evolution, shinies and where each one comes from.
- Pet Score — How Pet Score is calculated from your whole collection, and the tiers that boost rare pets in the pet crates.
- Pet Crate Odds — Exact chances for every pet in every world's pet crate, with and without the Pet Score boost, plus pity, intro pricing and shiny odds.
- Pet Fusion — Fuse three copies of a pet into the next star tier — costs by rarity, what each star unlocks, and which pets can fuse.
- Shiny Pets — Shiny variants roll at 1 in 1,000 on every pet you receive — odds, shiny fusion, and a gallery of every shiny sprite.
- Elusive Pets — The 17 pets that never come from pet crates — where each one drops, its odds, and how the elusive slot cap grows.