Items
Every item in the bag — Time Candy, the Ballin Potion, every pet item and evolution stone — with its effect, rarity, source odds and who can hold it.
Everything you pick up that is not a currency goes in the BAG — The Bag explains how the menu itself works (tabs, using, salvaging). The bag holds up to 50 stacks — one stack per distinct item — and has three tabs: CANDY, POTIONS and PET ITEMS. CANDY also holds everything that is neither a potion nor a pet item, such as chest keys. Coins, gems, balls, gold balls and Pet Essence are currencies, not items; sticker packs open the moment you receive them and never sit in the bag; pet cards go straight to your card collection.
Item families
Every item
Sortable. "Source" quotes the base odds; the pet-items page has the full stake-by-stake table for the MEGA BALL drops.
| Item | Type | Rarity | What it does | Source and rate | Tradable? | Held by | id |
|---|---|---|---|---|---|---|---|
| Time Candy | COMMON | Use it to bank 60 balls at once (30m of offline regen), even over your ball cap. | Silver bin landings, 0.025% (1 in 4,000) each | No | — | candy_30min | |
| Time Candy | UNCOMMON | Use it to bank 120 balls at once (1h of offline regen), even over your ball cap. | Gold bin landings, 0.0333% (1 in 3,000) each | No | — | candy_1hr | |
| Time Candy | RARE | Use it to bank 240 balls at once (2h of offline regen), even over your ball cap. | Emerald bin landings, 0.05% (1 in 2,000) each | No | — | candy_2hr | |
| Time Candy | EPIC | Use it to bank 480 balls at once (4h of offline regen), even over your ball cap. | Ruby bin landings, 0.1% (1 in 1,000) each | No | — | candy_4hr | |
| Potion | — | Ball regen jumps to 1 ball every 2s for 10m (20m for you and a friend when shared). Stackable; the clock pauses while you are at the cap. | Bingo reward track (a potion every 10 track points) and the Bingo shop (50 BP each, 3 per event) | Shareable | — | potion | |
| Hoard key | — | Cracks the live Hoard chest instantly. It skips the wait only — the chest pays exactly what it would have paid. | Weekly quest chest, the Ballin Badger's forage, the Ballin bundle — see Chest keys | No | Kept on the Hoard, not in the bag | chest key | |
| Pet item · charm | COMMON | Coins from every bin landing pay 5% more. | the MEGA BALL (the ARCADE machine's MEGA WIN) — any stake. Per MEGA WIN: 0.437% (1 in 229) at ×1, 5.05% (1 in 19.8) at ×200 | Only while worn — it moves with a traded pet | Any pet, 1 slot each | coin_charm | |
| Pet item | COMMON | Every gold-ball payout — bins, the Bonus Wheel, Jackpot Frenzy, Hoard Hunt — pays 5% more. | the MEGA BALL (the ARCADE machine's MEGA WIN) — any stake. Per MEGA WIN: 0.437% (1 in 229) at ×1, 5.05% (1 in 19.8) at ×200 | Only while worn — it moves with a traded pet | Any pet, 1 slot each | gold_tooth | |
| Pet item | COMMON | A ball's first landing is 2% more likely to hit a portal (re-rolls after a warp run at the base rate). | the MEGA BALL (the ARCADE machine's MEGA WIN) — any stake. Per MEGA WIN: 0.437% (1 in 229) at ×1, 5.05% (1 in 19.8) at ×200 | Only while worn — it moves with a traded pet | Any pet, 1 slot each | portal_compass | |
| Pet item | LEGENDARY | Pet crates open 5% luckier — the rare-or-better group's odds are multiplied by 1 + your total luck. | the MEGA BALL (the ARCADE machine's MEGA WIN) — stake ×10+. Per MEGA WIN: 0.0268% (1 in 3,729) at ×10, 2.6% (1 in 38.5) at ×200 | Only while worn — it moves with a traded pet | Any pet, 1 slot each | lucky_penny | |
| Pet item | LEGENDARY | Bins are 3% more likely to drop a Red die (blue dice are not affected). | the MEGA BALL (the ARCADE machine's MEGA WIN) — stake ×10+. Per MEGA WIN: 0.0268% (1 in 3,729) at ×10, 2.6% (1 in 38.5) at ×200 | Only while worn — it moves with a traded pet | Any pet, 1 slot each | crimson_die | |
| Pet item · charm | LEGENDARY | Diamond bins are 2% more likely to hit, and the Bonus Wheel's JACKPOT slice is 2% wider. | the MEGA BALL (the ARCADE machine's MEGA WIN) — stake ×10+. Per MEGA WIN: 0.0268% (1 in 3,729) at ×10, 2.6% (1 in 38.5) at ×200 | Only while worn — it moves with a traded pet | Any pet, 1 slot each | jackpot_charm | |
| Pet item · relic | MYTHIC | The pet wearing it has its own abilities strengthened by 10% (magnitude stats only — flat counts and "every N" cadences are untouched). | the MEGA BALL (the ARCADE machine's MEGA WIN) — stake ×100+. Per MEGA WIN: 0.102% (1 in 978) at ×100, 0.291% (1 in 344) at ×200 | Only while worn — it moves with a traded pet | Any pet, 1 slot each | minos_relic | |
| Pet item · mining tool | COMMON | +5% Ore (bin landings + expedition crew) | Expeditions — a completed trip's item find, in W1 Meadow mines (25% of finds), W2 Aurora mines (25% of finds), W3 Flora mines (25% of finds), W4 Maelstrom mines (25% of finds), W5 Inferno mines (25% of finds) | Only while worn — it moves with a traded pet | Any pet, 1 slot each | prospectors_pan | |
| Pet item · mining tool | COMMON | The pet wearing it digs with 10% more dig power on an expedition. Does nothing on the board. | Expeditions — a completed trip's item find, in W1 Meadow mines (25% of finds), W2 Aurora mines (25% of finds), W3 Flora mines (25% of finds), W4 Maelstrom mines (25% of finds), W5 Inferno mines (25% of finds) | Only while worn — it moves with a traded pet | Any pet, 1 slot each | miners_headlamp | |
| Pet item · mining tool | COMMON | The crew's chance of a deep find on a completed trip is 10% higher. | Expeditions — a completed trip's item find, in W1 Meadow mines (25% of finds), W2 Aurora mines (25% of finds), W3 Flora mines (25% of finds), W4 Maelstrom mines (25% of finds), W5 Inferno mines (25% of finds) | Only while worn — it moves with a traded pet | Any pet, 1 slot each | dowsing_rod | |
| Pet item · mining tool | COMMON | The crew's chance of bringing home a Strange Slab for the Boneyard is 50% higher. | Expeditions — a completed trip's item find, in W1 Meadow mines (25% of finds), W2 Aurora mines (25% of finds), W3 Flora mines (25% of finds), W4 Maelstrom mines (25% of finds), W5 Inferno mines (25% of finds) | Only while worn — it moves with a traded pet | Any pet, 1 slot each | paleo_brush | |
| Pet item · hoard tool | RARE | Worn by a pet in the Hoard crew: the hoard hits gates 5% harder. Copies across the crew add. | Hoard chests only — 0.25% / 0.5% / 0.75% / 1% / 1.25% a chest, lowest tier to highest | Only while worn — it moves with a traded pet | Any pet, 1 slot each | gatebreaker_maul | |
| Pet item · hoard tool | RARE | Worn by a pet in the Hoard crew: chests open 1% faster. Copies across the crew add. | Hoard chests only — 0.25% / 0.5% / 0.75% / 1% / 1.25% a chest, lowest tier to highest | Only while worn — it moves with a traded pet | Any pet, 1 slot each | gilded_crowbar | |
| Consumable | MYTHIC | Consumed to evolve a 3★ Lv 100 pet in the EVO workshop. | Boss Raid — Crypt: 4% (1 in 25) of the team's pet-item roll · Corrupted Crypt: 14% (1 in 7.14) | No | Nobody — used in the EVO workshop | evolution_stone | |
| Consumable | MYTHIC | Consumed to evolve a mythic pet in the EVO workshop. | Boss Raid — Corrupted Crypt: 1.37% (1 in 73.1) | No | Nobody — used in the EVO workshop | mythic_evolution_stone | |
| Pet item | UNCOMMON | 5% more raid class XP per run (raid only). | Boss Raid — Crypt: 28.7% (1 in 3.48) of the team's pet-item roll | Only while worn — it moves with a traded pet | Any pet, 1 slot each | scholars_mark | |
| Pet item | UNCOMMON | 5% more damage to the raid boss and wall (raid only). | Boss Raid — Crypt: 28.7% (1 in 3.48) of the team's pet-item roll | Only while worn — it moves with a traded pet | Any pet, 1 slot each | warbrand | |
| Pet item | RARE | Gem bins are 5% more likely to pay gems. | Boss Raid — Crypt: 16% (1 in 6.27) of the team's pet-item roll · Corrupted Crypt: 31% (1 in 3.23) | Only while worn — it moves with a traded pet | Any pet, 1 slot each | wardens_sigil | |
| Pet item | RARE | Balls hit World Locks 2% harder. | Boss Raid — Crypt: 16% (1 in 6.27) of the team's pet-item roll · Corrupted Crypt: 31% (1 in 3.23) | Only while worn — it moves with a traded pet | Any pet, 1 slot each | siege_ember | |
| Pet item | EPIC | 1% chance a launch costs no ball. | Boss Raid — Crypt: 6.67% (1 in 15) of the team's pet-item roll · Corrupted Crypt: 17.2% (1 in 5.81) | Only while worn — it moves with a traded pet | Any pet, 1 slot each | raiders_knot | |
| Pet item | LEGENDARY | 2% chance of an extra bin roll on every landing (adds up past 100% into guaranteed extra rolls). | Boss Raid — Corrupted Crypt: 5.47% (1 in 18.3) | Only while worn — it moves with a traded pet | Any pet, 1 slot each | dungeon_heart | |
| Altar offering | LEGENDARY | Offered at the Summoning Altar for one roll on its companion ladder. | Boss Raid chests | No | Spent at the altar | elusive_orb | |
| Altar offering | MYTHIC | Like the Elusive Orb but its ladder skips the three common companions. | Corrupted Crypt raid chests | No | Spent at the altar | corrupted_orb |
All item sprites


Ballin Potion
A Ballin Potion is a consumable regen buff. While it runs, your passive ball regen ticks 30 times a minute instead of 2 — up to your ball cap only (it refills, it does not stockpile). Because the buff is one end-of-timer stamp, it survives reloads and keeps counting down in real time; the clock freezes while you are sitting at the cap so no potion time is wasted.
Use it from the bag's POTIONS tab. Using it solo gives you 10m. Sharing it with a friend gives both of you 20m — the friend gets a gift popup and their buff starts when they tap Continue — so a potion is always worth more shared than drunk alone (see Friends).
Where potions come from
- The Bingo reward track: a potion at track points 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 (×2).
- The Bingo shop: 50 Bingo Points per potion, at most 3 per event.
Chest keys
A Chest Key
opens whatever chest your pets are currently breaking in The Hoard without waiting for its health to run out. The chest still has to be opened by hand and pays exactly what it would have paid, so the best use of a key is on the slowest chest you can get — a high tier your pets would take a long time to crack. Keys are counted on the Hoard screen itself and never appear in the bag.
Where keys come from
- The weekly quest chest: the 150-point chest pays 1 key every week (it replaced the old free pull).
- The Ballin Badger: while it is active on the board it forages on its own, and 1% (1 in 100) of its finds is a key — see its page.
- The Ballin bundle in the shop pays 10 keys once, with the badger.
Retired items
Three groups of items have left the game. None of them drops any more.
Converted items
These items were other versions of an item the game already has — the stronger charm tiers, and the duplicate mining tools. They were retired and every copy — bagged or worn — was automatically converted to the version that stayed:
| Retired item | Became |
|---|---|
Furnace tools
RETIRED These 6 pet items only worked at the furnace and the coal pits, which have been removed. Nothing drops them, and the bag no longer shows them.
Tips
- Time Candy banks balls over your cap, so save it for when you are at the cap and about to sit down for a long session.
- Never remove a pet item to "move" it — removing deletes it. Salvage unwanted copies from the bag instead (2,500 essence each).
- Share potions: 20m for two players beats 10m for one.
- The bag caps at 50 stacks; a full bag silently drops new bag drops, so use or salvage before it fills.
See also
- Time Candy — The four Time Candies: how many balls each banks, which bins drop them and at what odds, plus the Ball Grove and garden sources.
- Charms — The charm family of pet items — Coin Charm and Jackpot Charm — with exact effects, stacking maths, how to equip and remove them, and which charms were retired.
- Pet Items — Every wearable pet item — effect, rarity, stacking maths, salvage value — plus the slot rules, what happens to items in a trade, and the drop odds from the MEGA BALL, Hoard chests and expeditions.
- Gold Balls — The pet-food currency: every way to earn gold balls with exact odds and amounts, the payout multipliers (items, cards, shop), and the full feeding cost table by rarity.
- Currencies — Coins, gems, balls, gold balls, pet essence, ores and bars, prestige points, Hoard shards, achievement points, bounty points, sticker stars, chest keys and more — what each is for, every source and every sink.
- MEGA WIN (Mega Ball) — The Arcade's ★ MEGA WIN: a mega ball drops into a balls, gems or PET ITEM bin. Odds and payouts at every stake, and the only source of the board's pet items. Replaced the Ball Rush catch game.