Ballin TycoonWIKI
WikiEventsMonthly Bingo

Monthly Bingo

A 5×5 bingo card every month — solo and community goals, tier boosts, a 50-milestone reward track, the Bingo Points shop and placement trophies.

Monthly Bingo is a 5×5 card of goals that runs during the first week and a bit of every month. Twenty of the tiles are solo goals rolled just for you; the five on the main diagonal are community goals the whole game works on together. Completing tiles earns Bingo Points (BP) — the currency of the Bingo Shop — and pushes a reward track of 50 milestones. At the end you are ranked against every other player and can win a Bingo trophy.

Schedule

The event follows the UTC day of the month, every month:

PhaseUTC day of monthWhat happens
Countdown1The BINGO tile shows a countdown to 00:00 UTC on the 2nd.
Playing2–8Open your card, set your tiers and LOCK IN, then play — every tile tracks live. Reward-track milestones can be claimed as you reach them.
Shop9–11Earning has stopped. Claim your final Bingo Points (and your placement trophy) and spend BP in the Bingo Shop.
Closed12 → end of monthThe tile disappears until next month — unless you still have a result to claim, in which case it stays until you collect.

Your card

Open the BINGO tile on the board. The first time you open it in a month, your 20 solo tiles are rolled from the pool below (no repeats) and shuffled onto the card; the 5 community tiles are the same for everyone that month. Your card is fixed for the month once generated.

Tier boosts and locking in

Every solo tile starts at tier 1. Before you LOCK IN you can raise tiles, face down, using tier boosts: raising a tile one tier costs one boost, you start each month with 3, and Tier Boosters bought in the shop add one permanently. A higher tier multiplies the goal — and pays far more BP and more track points when you complete it. Once you LOCK IN the tiers are final. A card that is never locked in scores nothing, so lock in even if you spend no boosts.

TierGoalTier boosts usedBingo Points (BP)Track points
T11× the base goal011
T22× the base goal132
T33× the base goal263
T44× the base goal3104
T55× the base goal4155

Progress

A tile tracks what you do from the moment your card is generated — earlier play does not count. Community tiles pool everyone's progress; a community tile reaches Tier I at its base goal, Tier II at twice the base, and so on up to Tier V.

Solo tile pool

Each solo tile is drawn from this pool. The goal shown on your card is the base goal times the tier you set.

TaskT1 goalT2 goalT3 goalT4 goalT5 goal
Earn 2M coins
Scales with your Arcade level — the real goal is set when your card locks in, at one full arcade's total build cost for your level; 2M coins is the no-level baseline.
2M4M6M8M10M
Earn 2K gems2K4K6K8K10K
Throw 2K balls2K4K6K8K10K
Earn 10K gold balls10K20K30K40K50K
Open 25 packs255075100125
Open 10 green packs1020304050
Open 3 yellow packs3691215
Open 2 pink packs246810
Open 2 blue packs246810
Pull a gold sticker12345
Pull 10 pets1020304050
Roll an Epic+ pet12345
Fuse 2 pets246810
Level up pets 50x50100150200250
Salvage 10 pets1020304050
Catch 500 balls in Ball Rush5001K1.5K2K2.5K
Earn 50K candy on the machine50K100K150K200K250K
Launch 2K pinball balls2K4K6K8K10K
Find 1 pet item12345
Spin the Wheel 20x20406080100
Use Red Dice 2x246810
Hit 1 Jackpot Frenzy12345
Win 100 balls across Red Ball bonuses100200300400500

Community tile pool

Five of these are drawn each month for the diagonal. The columns are the pooled totals needed for each tier.

Community goalTier ITier IITier IIITier IVTier V
Pack Frenzy packs opened50100150200250
Coin Flood coins earned5M10M15M20M25M
Tycoon Together balls thrown2.5K5K7.5K10K12.5K
Jackpot Fever jackpots48121620
Ball Rush Balls Caught jackpot balls caught2K4K6K8K10K
Candy Avalanche candies earned250K500K750K1M1.25M
Gem Rush gems earned2K4K6K8K10K
Pet Parade pets pulled20406080100
Gold Rush gold balls earned10K20K30K40K50K
Wheel Spree bonus wheel spins50100150200250
Dice Marathon red dice used510152025
Fusion Frenzy pets fused510152025
Sticker Surge stickers collected50100150200250
Pet-Item Pile pet items found246810
Salvage Surge pet essence earned2K4K6K8K10K

Scoring

Your pending BP = solo tile BP + community tile BP + line bonuses. It is banked into your permanent BP wallet when you claim after the event.

Solo tiles

A completed solo tile pays the BP for its tier (1 / 3 / 6 / 10 / 15 BP for T1–T5) and adds its tier number to your reward track.

Community tiles

Once a community tile reaches at least Tier I, everyone who contributed earns BP for it. How much depends on the tier the community reached and on your share: contributors are ranked, and your bracket is where your contribution ranks among all positive contributors. The #1 contributor is always Top 1%; the Top 1% bracket only opens with 100 or more contributors, otherwise the best bracket is Top 5%.

Community tier reachedTop 1%Top 5%Top 10%Top 25%Everyone who helped
Tier I5 BP4 BP3 BP2 BP1 BP
Tier II7 BP5 BP4 BP3 BP1 BP
Tier III9 BP7 BP5 BP3 BP1 BP
Tier IV12 BP10 BP7 BP5 BP2 BP
Tier V15 BP12 BP9 BP7 BP4 BP

Line bonuses

A line counts when all five of its tiles are complete (a community tile counts once it has reached Tier I).

LineBonus
Any full row+5 BP
Any full column+5 BP
Community diagonal (all 5 community tiles at Tier I or better)+5 BP
The other diagonal (4 solo tiles + the centre community tile)+10 BP

Reward track

The reward track only counts track points — the tier numbers of your completed solo tiles, 100 at most (20 tiles at T5). There is a milestone every 2 points; milestones are claimed in order from the REWARDS tab during the playing days. Community and line points do not move the track.

#Track pointsReward
12Green Pack25 balls
2450 gems
3650 balls
481,500 gold balls
510Yellow Pack50 ballsBallin' Potion
612100 gems
714100 balls
816Pink Pack100 balls
918Blue Pack3,000 gold balls
1020Ballin' PotionMagenta Pack500 gems
11224,500 gold balls
1224Magenta Pack
1326150 balls
1428150 gems
15304,500 gold ballsBallin' Potion
1632Magenta Pack
1734200 balls
1836200 gems
19386,000 gold balls
2040Magenta PackBallin' Potion
2142250 balls
2244250 gems
23467,500 gold balls
2448Magenta Pack
2550250 ballsBallin' Potion
2652300 gems
27549,000 gold balls
2856Magenta Pack
2958300 balls
3060300 gemsBallin' Potion
316210,500 gold balls
3264Magenta Pack
3366350 balls
3468350 gems
357010,500 gold ballsBallin' Potion
3672Magenta Pack
3774400 balls
3876400 gems
397812,000 gold balls
4080Magenta PackBallin' Potion
4182450 balls
4284450 gems
438613,500 gold balls
4488Magenta Pack
4590450 ballsBallin' Potion
4692500 gems
479415,000 gold balls
4896Magenta Pack
4998500 balls
50100Magenta Pack2× Ballin' Potion1,000 gems25,000 gold ballsGRAND PRIZE

Everything on the track

  • 3,625 balls4,550 gems122,500 gold balls11 Ballin' Potions
  • Green PackYellow PackPink PackBlue Pack12× Magenta Pack

End of the event and trophies

When the playing days end your pending BP is frozen. In the shop days, open Bingo and claim: your BP is banked into your wallet and you are placed against every player who scored. Placement uses the same brackets as tournaments — with 5+ scorers the top 10% take gold, top 30% silver, top 60% bronze; with fewer it is a straight podium. Trophies cascade (gold also grants silver and bronze), live under EVENTS in the Trophy Case and are kept forever.

TierWho gets itTrophy
GOLDTop 10% of scorers (5+ scorers)
1st place (under 5 scorers)
Bingo Gold trophy
SILVERTop 30% of scorers (5+ scorers)
2nd place (under 5 scorers)
Bingo Silver trophy
BRONZETop 60% of scorers (5+ scorers)
3rd place (under 5 scorers)
Bingo Bronze trophy

Bingo Shop

BP never expires. The shop opens during the shop days and whenever you have banked BP.

ItemPriceLimit per eventNotes
Gold Balls50 gold balls per BPnoneSpend any amount of BP.
Gems5 gems per BPnoneSpend any amount of BP.
Magenta Packs20 BP eachnoneThe top sticker pack tier.
Tier Booster15 BP each5+1 permanent tier boost for every future card. Raises a solo tile's tier by +1 on your next card.
Ballin' Potion50 BP each310m of 1 ball every 2s (20m for both of you when shared with a friend).

Ballin' Potion

A consumable from the Bingo track and shop. Using one regenerates 1 ball every 2s up to your ball cap for 10m. Share it with a friend instead and you both get 20m. Potions stack — using another extends the timer.

Tips

  • Put your tier boosts on the tiles you would complete anyway (balls thrown, coins earned, pinball launches): a T5 tile pays 15 BP instead of 1 and 5 track points instead of 1.
  • Always LOCK IN — an unlocked card scores 0 even if you finished every tile.
  • Contribute to every community tile, even a little: any positive contribution earns the "Everyone" bracket once the tile hits Tier I, and the tiles on the diagonal are also part of the row, column and diagonal line bonuses.
  • Tier Boosters are the best long-term buy: 15 BP for a boost you keep every month after.

See also

  • Events — The live-ops calendar: weekly tournaments, monthly Bingo, Cake Party, giveaways, daily quests, welcome tasks, Founder rewards and the sticker seasons.
  • Tournaments — Weekly themed points races — Pinball Frenzy, Portal Push, Gold Rush, Sticker Storm, Rare Hunter — with percentile brackets, gem and ball rewards and 15 figurine trophies.
  • Trophies — Every trophy in the game — 168 across CHAMPIONS, TITLES, MILESTONES, BOSS RAID, BALL GROVE, EVENTS — with its art, exactly how to earn it, the stat it tracks and its tier colour.
  • Sticker Packs — The five sticker pack tiers, exact per-slot and per-pack odds, guarantees, bucket drop chances with every multiplier, and every other source of packs.
  • Friends & Social — The Social menu: friend codes, adding and chatting with friends, the achievements timeline, gifts, and what lights the Social button.
Generated from game data · version 2.13.7 (build 112). Spot a mistake? Tell us on Discord.