Pet Trading
Copy-trades between friends: the propose/counter/accept flow, which pets can be traded, what never travels and the daily limits.
Overview
Pet trading in Ballin Tycoon is a copy trade: nobody loses a pet. When a trade completes, you and your friend each keep your own pet exactly as it was and each receive a fresh level-1 copy of the other's. It happens in the Pets menu (open a pet → TRADE → pick a friend) and offers wait in Social → GIFTS under PENDING TRADES.
NOTE
The confirmation reads: CONFIRM TRADE: <friend> receives an UNTRADABLE copy at <rarity>, level 1. Your <pet> stays in your inventory but flips to UNTRADABLE.
How a trade works
- You propose one of your pets to a friend.
- They counter-offer one of theirs (or decline).
- You accept the pair (or decline). Both pets are locked while the offer is open — they cannot be equipped, fed, fused or offered elsewhere — and unlock the moment anyone declines.
What can be traded
- You must be friends.
- The pet must be tradable. Pets earned through free play are marked Untradable — earned through free play; pets from shop bundles and Founder rewards are tradable.
- Only 1★ pets. Fused pets (2★ and up) are bound to your account.
- Each pet can be shared once: after a trade both the original and the copy become untradable.
- The species must not be on the never-tradable list below.
Never tradable
| Pet | Rarity | |
|---|---|---|
| LEGENDARY | Pet page | |
| EPIC | Pet page | |
| UNCOMMON | Pet page | |
| RARE | Pet page | |
| RARE | Pet page | |
| COMMON | Pet page | |
| COMMON | Pet page | |
| COMMON | Pet page | |
| UNCOMMON | Pet page | |
| UNCOMMON | Pet page | |
| RARE | Pet page | |
| RARE | Pet page | |
| EPIC | Pet page | |
| EPIC | Pet page | |
| LEGENDARY | Pet page | |
| MYTHIC | Pet page |
What travels — and what does not
| Detail | Rule |
|---|---|
| Level | The copy arrives at level 1 with no progress; the original keeps its level. |
| Stars | Only 1★ pets can be offered, so copies are always 1★. |
| Shiny | Never. A shiny can be traded, but the copy is ordinary — see Shiny pets. |
| Items & charms | Never. Equipped pet items and charms stay on the original. |
| Eggs | A Dragon always arrives as a fresh unhatched egg, even if the original has hatched. |
| Tradability | The copy is untradable, and the original becomes untradable. |
Daily limits
- 1 trade sent and 1 trade received per day, counted when a trade is accepted (a declined offer costs nothing). The day resets at midnight UTC together with sticker requests and every other daily.
- At most 5 proposals in any rolling 24 hours.
- The GIFTS tab's TODAY card shows the sent allowance: PET TRADE · share a pet copy — you each keep yours.
Tips
See also
- Friends & Social — The Social menu: friend codes, adding and chatting with friends, the achievements timeline, gifts, and what lights the Social button.
- Pets — Every pet in Ballin Tycoon — rarities, claw odds, abilities, levelling costs, stars, evolution, shinies and where each one comes from.
- Pet Fusion — Fuse three copies of a pet into the next star tier — costs by rarity, what each star unlocks, and which pets can fuse.
- Shiny Pets — Shiny variants roll at 1 in 1,000 on every pet you receive — odds, shiny fusion, and a gallery of every shiny sprite.
- Pet Items — Every wearable pet item — effect, rarity, stacking maths, salvage value — plus the slot rules, the never-travels-with-trades law and the Ball Rush drop odds at every stake.