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The Bag

The pop-up item bag: where its button is on the board and in the arcade, the Candy / Potions / Pet Items tabs, paging, the two-tap way to equip a pet item, and capacity.

The bag holds everything you pick up that is not a currency: Time Candy, potions, chest keys and pet items. It is a small pop-up that floats over the game rather than a full page, so you can use an item without leaving the board.

Opening the bag

  • On the board: tap the bag button at the end of your pets row.
  • In the arcade: tap the BAG tile on the left rail, under SHOP.
  • Tap the X in the corner of the pop-up to close it. Taps on the pop-up never reach the board underneath.
  • Tapping a pet's empty item slot in the Pets menu still opens the full-page bag on PET ITEMS, ready to fill that slot.

Tabs

The pop-up has three tabs, each shown as a sprite. There is no ALL tab — CANDY comes first and also carries the odds and ends.

TabWhat it holds
CANDYTime Candy, chest keys and anything else that is not a potion or a pet item.
POTIONSPotions such as the Ballin Potion — see Items.
PET ITEMSPet items and charms waiting to be put on a pet.

Pages

Each tab shows a grid of 5 across and 3 down — 15 items to a page, each cell a sprite with its count. The bag never scrolls: when a tab holds more than one page, arrows and a page counter appear in the footer. The grid always draws its full 5 × 3, so the pop-up stays the same size as you turn pages.

Using items

  • Candy and potions: tap the item to open its sheet, choose how many, and use it. Balls from candy fly out of the pop-up to your ball counter.
  • Chest keys: tap the key on the CANDY tab to open the key sheet for your hoard chests.

Equipping a pet item

Pet items are put on straight from the pop-up, in two taps:

  • First tap picks the item up. The item is highlighted, the footer reads TAP A PET, and your pet bar glows gold.
  • Then tap a pet on your bar. The equip confirmation opens for that pet and that item.
  • Tap the picked item a second time instead and you get its info card: what the item does, with SALVAGE but no USE button.
  • Switching tabs puts the item back down.
HEADS UP
Equipping consumes the copy from the bag, and removing an item from a pet destroys it — see Pet Items before you commit a rare one.

Capacity

The bag holds up to 50 stacks. A stack is one kind of item, however many you hold of it, and each kind of pet item is a stack too. The footer of the pop-up shows stacks used against the cap and turns red when the bag is full. A full bag cannot take a new kind of item, so use or salvage something before it fills.

Sticker packs open the moment you receive them and never take up bag space; coins, gems, balls and the other currencies are not bag items either.

See also

  • Items — Every item in the bag — Time Candy, the Ballin Potion, every pet item and evolution stone — with its effect, rarity, source odds and who can hold it.
  • Time Candy — The four Time Candies: how many balls each banks, which bins drop them and at what odds, plus the Ball Grove and garden sources.
  • Pet Items — Every wearable pet item — effect, rarity, stacking maths, salvage value — plus the slot rules, what happens to items in a trade, and the drop odds from the MEGA BALL, Hoard chests and expeditions.
  • Menu & HUD — A tour of the screen: the top bar, the launch bar, the pet row and bag, the ARCADE / BOARD / HOARD tabs, the MENU hub and its sections, full-page menus and the WELCOME BACK card.
Generated from game data · version 3.0.8 (build 122). Spot a mistake? Tell us on Discord.