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Ascension

THE SKY ALTAR (gate 18): send spare pet-crate pets up to the stars for Starlight a second, claim it every 12 hours, and climb 100 altar levels.

Overview

ASCENSION is THE SKY ALTAR: you send spare pet-crate pets up to the stars, and every pet that goes up raises your Starlight Starlight a second — for good. Starlight and altar XP flow every second, even while you are away, and wait at the altar until you press CLAIM.

Starlight buys offerings that wake the 10 gods, two per world. The god you link pays a minor and a major bonus that reach the board, the factory, the hoard, the expeditions, the grove and the alloy forge; every god you have woken also pays its blessing, always on, levelled with coins, gold balls and gems. The Hall of the Ascended remembers every species you send, and the styles choose between more Starlight and more XP.

The page has three tabs: ALTAR (send pets up and CLAIM), SPIRITS (the gods: offerings, links and blessings) and HALL (species, milestones, world sets and the styles).

Unlocking ascension

The ASCENSION tile sits in the MENU under PERMANENT UNLOCKS. It opens when you break gate 18 in THE HOARD; the gate ladder rung reads “Send spare pets up to the stars for Starlight that never stops.”

  • The altar always starts on W1 Meadow: a world's pets can go up only once the altar level is high enough (see Altar levels), whatever you already own.
  • The gods wake in order, and each world's pair can be woken only once you have unlocked that world in the game.
  • The research STARDUST ESSENCE in the Research Hall (gate 20) makes ascended pets pay their salvage essence too — see below.

Sending pets up

On the ALTAR tab, tap pets in YOUR PETS onto the offering (“TAP PETS BELOW TO OFFER THEM”), check what they pay, and press ASCEND. Up to 25 pets go up in one send, and at most 100 a day (the count resets at midnight UTC). The filters show your SPARES (every copy beyond your best of each species), the pets NEW TO HALL, or ALL; + ALL SPARES fills the offering with spares, but never takes a legendary, mythic, shiny or purple-starred copy, or a pet wearing an item — those go up only when you tap them yourself. A pet wearing an item shows it on its tile, and the item goes back to your bag.

Which pets can go up

  • Only pet-crate species (regular pets from the crates). Hoard-chest pets, fossil pets, elusive and limited pets never go up.
  • Never an evolved pet, and never a pet with purple stars.
  • Never a favorite — favorites are hidden from the altar, as at salvage — and never a pet in a trade.
  • Never a pet that is busy elsewhere: on the board, in the hoard, down the mines, in the factory, in a raid party, on a trial.
  • Never a pet from a world the altar has not opened yet (it shows Altar Lv N).
  • A pet's level never counts: levelling a pet before it goes up is never wasted, and never needed.
  • Items the pet wears go back to your bag.

What a pet is worth

Each pet adds a base amount of Starlight a second, for good: its rarity × its world × its stars, ×5 for a shiny. Stars are worth exactly the copies fused into them (×3 and ×9), so fusing first neither wins nor loses. The first copy of a species also adds a flat +10 Starlight a second; such a pet wears a NEW SPECIES tag on the altar. After a send, the result shows how much your Starlight a second went up.

Rarity1★2★3★
COMMON139
UNCOMMON2618
RARE41236
EPIC103090
LEGENDARY40120360
MYTHIC2006001,800
WorldMultiplierOpens at altar Lv
W1 Meadow×11
W2 Aurora×1.2510
W3 Flora×1.525
W4 Maelstrom×245
W5 Inferno×2.570

For example, a 3★ legendary from Flora adds 40 × 1.5 × 9 = 540 Starlight a second before the hall's bonuses (a shiny one 2,700).

Stardust essence

With the one-level research STARDUST ESSENCE (“Pets you ascend also pay their salvage essence.”), every pet you send up also pays the salvage essence of its rarity, raised by the Marquee's salvage bonus, and the essence flies to the HUD's essence pill.

RarityEssence per pet
COMMON100
UNCOMMON200
RARE400
EPIC800
LEGENDARY1,600
MYTHIC10,000

Starlight and altar XP

Your Starlight a second is the sum of every species' base values, each multiplied by its milestone, and then by the account-wide bonuses:

Then the chosen style multiplies it. Altar XP flows beside it from the base rate only — your pets, their milestones, the hall's species and the world star sets, but not the Starlight blessings or the Abyssal Manta's ×2: 0.0005 XP a second for every point of base rate, times the style's XP multiplier (and ×2 while the Dawnfeather Owl is linked).

The bank and CLAIM

Starlight and XP do not go straight into your bank: they collect at the altar as READY TO CLAIM. The altar fills for 12 hours, then stops until you visit and press CLAIM, which moves the Starlight into your bank and the XP onto the altar (level ups play then). Only claimed Starlight can be spent.

  • While it is linked, the Dawnfeather Owl's minor stretches the bank, up to +100% at altar Lv 100 (24 hours).
  • Every action at the altar (a send, a style, a link, a claim) first settles what has collected so far, so a change only alters the rate from then on.
  • The Embercoil Serpent's TIME SKIP moves the altar's bank ahead too.

Altar levels

Claimed XP raises the ALTAR LEVEL, from 1 to 100, shown on every tab. Level 1 → 2 takes 60K XP and each level after takes ×1.12 the one before. The altar level opens the worlds' pets and the better styles, and it grows every linked god's minor.

Altar LvXP to the next levelTotal XP to reachMinor strengthOpens
160K02.6%W1 Meadow pets can go up
DRIFT DRIFT style
592.74K284.67K12.3%HALO HALO style
10159.82K867.98K22.9%W2 Aurora pets can go up
BEACON BEACON style
15275.42K1.87M32%STILLNESS STILLNESS style
20474.65K3.61M40%
25817.99K6.59M47.1%W3 Flora pets can go up
CONSTELLATION CONSTELLATION style
301.41M11.74M53.3%
404.19M35.88M64%COMET COMET style
457.22M62.22M68.6%W4 Maelstrom pets can go up
5012.43M107.6M72.7%CONSTELLATION: ×0.12 a species
6036.93M320.6M80%NEBULA NEBULA style
70109.68M953.19M86.2%W5 Inferno pets can go up
80325.74M2.83B91.4%COUNTING STARS COUNTING STARS style
CONSTELLATION: ×0.17 a species
90967.42M8.41B96%
100—24.98B100%Every god's minor at its full value

Limits and cooldowns

WhatRule
Pets a send25
Bank12 hours (the Dawnfeather Owl's minor stretches it)
Style changeonce every 5 seconds
God link changeonce every 5 minutes
TIME SKIPat most once every 2 hours
Starlight Kirin1 in 1,000 for every pet sent up

On your profile

Your profile shows a GODS section once you have used the altar: your altar level and the 10 gods, awake ones lit and the linked ones marked, for everyone who visits. The STATS page has an ASCENSION category with your altar level, gods, blessings and what your linked gods pay right now. Gods, blessings and altar level also count toward game completion.

Ascension pages

See also

  • Hall of the Ascended — Every species you send up: +1% Starlight each, star milestones at 10 / 100 / 1,000 (×1.5 / ×2.5 / ×5) and world star sets (×1.1 / ×1.25 / ×1.5).
  • Ascension Styles — The 8 altar styles, from DRIFT to COUNTING STARS: each one's Starlight and XP multipliers, the altar level it opens at, and the two collector styles.
  • The Gods — The 10 gods of the Sky Altar: offerings (1% / 5% / 10% / 25% / 50% / 100%) and Grace, linking, and every god's minor, major and blessing.
  • Blessings — Every awake god's always-on blessing, levels 1-100: what each one pays, its cap, and the coins / gold balls / gems rotation it costs.
  • Starlight Kirin — The mythic elusive from the Sky Altar: 1 in 1,000 per pet sent up. Equipped, its stars strengthen your linked gods' minors and majors, and at 3★ link a second god.
  • Pet Salvage & Essence — Turn spare pets into Pet Essence — yields by rarity, the gem bonus, what cannot be salvaged, and everything essence pays for.
Generated from game data · version 3.1.1 (build 137). Spot a mistake? Tell us on Discord.