Skins
The 30 collectible character skins: where each one drops, its odds, the one-roll no-duplicate rules and the buff ladder paid by how many you own.
Skins are rare looks for your player character. They drop from almost every part of the game at very long odds, each one unlocks exactly once, and the number of different skins you own pays a ladder of permanent buffs. Open the wardrobe from MENU → COLLECTION → SKINS; the look you wear is picked on your profile along with the boy or girl version of the character.
The rules
- One-time unlock. A source only ever rolls for a skin you do not hold yet. Once you own it, that roll is gone — there are no duplicate skins and nothing to salvage.
- One roll per claim. Whatever you are collecting — a chest, a raid reward, a stack of factory balls — the claim makes a single roll for its skin. A claim can never drop the same skin twice.
- Every skin has its own source and its own odds. The table below is the full drop table.
- The count is what pays. Each different skin you own moves you up the reward ladder, whether or not you wear it.
- Both versions come together. Unlocking a skin gives you its boy and girl art.
Every skin
The 25 skins that drop. Odds are per roll; "landing" means one ball landing in a bin on that world's board.
| Art | Skin | Source | How it drops | Odds |
|---|---|---|---|---|
![]() | World 1 | Any World 1 bin landing. | 1 in 1,000,000 | |
![]() | World 2 | Any World 2 bin landing. | 1 in 1,000,000 | |
![]() | World 3 | Any World 3 bin landing. | 1 in 1,000,000 | |
![]() | World 4 | Any World 4 bin landing. | 1 in 1,000,000 | |
![]() | World 5 | Any World 5 bin landing. | 1 in 1,000,000 | |
![]() | Sticker Packs | Any sticker pack you open. | 1 in 5,000 | |
![]() | Rainbow packs | A RAINBOW pack you open. | 1 in 1,000 | |
![]() | Arcade pinball | An arcade MEGA BALL. Every bin turns into the skin. | 1 in 10,000 | |
![]() | Gates | Any attack on a world gate. | 1 in 5,000 | |
![]() | Hoard chests | A COMMON hoard chest. | 1 in 1,000 | |
![]() | Hoard chests | A RARE hoard chest. | 1 in 1,000 | |
![]() | Hoard chests | A LEGENDARY hoard chest. | 1 in 1,000 | |
![]() | Hoard chests | A MYTHIC hoard chest. | 1 in 1,000 | |
![]() | Hoard chests | A CHAMPION hoard chest. One champion a hundred chests. | 1 in 1,000 | |
![]() | Ball Factory | Every ball the factory makes. | 1 in 1,000,000 | |
![]() | Expeditions | A World 1 expedition you collect. | 1 in 3,000 | |
![]() | Expeditions | A World 2 expedition you collect. | 1 in 3,000 | |
![]() | Expeditions | A World 3 expedition you collect. | 1 in 3,000 | |
![]() | Expeditions | A World 4 expedition you collect. | 1 in 3,000 | |
![]() | Expeditions | A World 5 expedition you collect. | 1 in 3,000 | |
![]() | Boneyard | A boneyard dig you finish. | 1 in 2,000 | |
![]() | Ball Grove | A Ball Grove collection. | 1 in 5,000 | |
![]() | Prestige | A prestige: every point it pays is one ticket in 1,000,000,000. | Prestige points ÷ 1,000,000,000 | |
![]() | Boss Raid | A boss raid chest you earn. | 1 in 2,000 | |
![]() | Boss Raid (Corrupted) | A CORRUPTED boss raid chest you earn. | 1 in 1,000 |

























Prestige skin
The Prestige skin has no fixed odds. Every prestige point a prestige pays is one ticket in 1,000,000,000, so a bigger prestige is a better roll — and a prestige worth 1,000,000,000 points or more is a sure thing.
| Points from the prestige | Chance of the skin |
|---|---|
| 1,000 | 0.0001% (1 in 1,000,000) |
| 1,000,000 | 0.1% (1 in 1,000) |
| 10,000,000 | 1% (1 in 100) |
| 100,000,000 | 10% (1 in 10) |
| 1,000,000,000 | 100% (1 in 1) |
Factory skin
The Ball Factory rolls Forge Master at 1 in 1,000,000 for every ball it makes, but a claim is still one roll: the balls in the claim are folded into a single chance.
| Balls in one claim | Chance of the skin |
|---|---|
| 1,000 | 0.1% (1 in 1,000) |
| 10,000 | 0.995% (1 in 101) |
| 100,000 | 9.52% (1 in 10.5) |
| 1,000,000 | 63.2% (1 in 1.58) |
Event-only skins
These skins do not drop anywhere. They are handed out by events, they do not appear in your wardrobe until you own one, and they are never needed for the ladder — though one you do hold still counts as a skin owned.
| Art | Skin | Theme | How to get it |
|---|---|---|---|
![]() | Blossom Scout | Spring Event | EVENT ONLY |
![]() | Sunshine Surfer | Summer Event | EVENT ONLY |
![]() | Harvest Guardian | Fall Event | EVENT ONLY |
![]() | Frost Scout | Winter Event | EVENT ONLY |
![]() | Pumpkin Trickster | Halloween Event | EVENT ONLY |
![]() | Gift Courier | Festive Event | EVENT ONLY |
See Events for what is running.
Secret skins
5 skins are secrets. The wardrobe shows them as ??? with a riddle until you find them, and they count toward the ladder like any other skin. The riddles are all the help there is — this wiki does not spoil them.
| Skin | Riddle | |
|---|---|---|
| ??? | ??? #1 | Every seat at the table, filled before the count of ten. |
| ??? | ??? #2 | Five locks of five colors, and one turn of the hourglass. |
| ??? | ??? #3 | While the racing hand runs its ring, each finger owes a different thing. |
| ??? | ??? #4 | Thirty candles, one lit each day at the hoard. Miss a day and the cake goes cold. |
| ??? | ??? #5 | Four masks, four descents into the dark, one after the other - each one over almost before it has begun. |
Reward ladder
Every rung is a permanent buff, and they all stack. Gate damage rungs multiply with each other (like every gate damage source in the game); every other buff adds up. The "running total" column is what the whole ladder gives you for that buff once you reach the rung.
| Skins owned | Reward | Running total |
|---|---|---|
| 1 | Experience Gain +25% | +25% |
| 2 | Prestige Point Gain +20% | +20% |
| 3 | Bin Ore +10% | +10% |
| 4 | Bin Coins +10% | +10% |
| 5 | Gate Damage +25% | +25% |
| 6 | Sticker Pack Drop Rate +5% | +5% |
| 7 | Hoard Chest Loot +10% | +10% |
| 8 | Dice Runs a Day +1 | +1 |
| 9 | Time Candy Drop Chance +25% | +25% |
| 10 | Gate Damage +50% | +87.5% |
| 11 | Gem Find +5% | +5% |
| 12 | Hoard Shards +15% | +15% |
| 13 | Rainbow Pack Chance +25% | +25% |
| 14 | Skill Point Chance +2% | +2% |
| 15 | Gold Ball Payout +10% | +10% |
| 16 | Experience Gain +50% | +75% |
| 17 | Gate Crit Chance +3% | +3% |
| 18 | Gate Damage +100% | +275% |
| 19 | Prestige Point Gain +30% | +50% |
| 20 | Hoard Pet Slot +1 | +1 |
| 22 | Bin Ore +25% | +35% |
| 24 | Bin Coins +25% | +35% |
| 26 | Hoard Chest Loot +25% | +35% |
| 27 | Experience Gain +100% | +175% |
| 28 | Gate Damage +200% | +1,025% |
| 29 | Prestige Point Gain +50% | +100% |
| 30 | Gate Damage +500% | +6,650% |
Tips
- The cheapest odds are tied to things you do all day: hoard chests, gate attacks and sticker packs. They add up long before a bin skin does.
- All five hoard chest tiers roll at the same odds, so the rarest chest tier is the rarest skin simply because you open far fewer of them.
- The first 5 skins pay the most per skin — the first one alone is Experience Gain +25%.
- The season and holiday skins (Spring, Summer, Fall, Winter, Halloween and Festive) cannot be unlocked yet — they will come from seasonal events.
See also
- Player Profile — Your public profile: the title banner and its LEVEL / GATE / WORLD / PET SCORE chips, progress, the pet showcase, global rankings, and the title and colour picker.
- Titles — Every title in the game and what it takes: 26 achievement titles, the 3 collector titles, the Marquee titles, banner art, and how to pick one on your profile.
- Game Completion — The completion % on the title card, welcome-back card and profile: all 22 tracked categories, what finishing each means, and how much each one weighs.
- Prestige — Reset your level, bars and UPGRADES at level 10+ for Prestige Points, and spend them on 25 permanent heirlooms across 4 tiers.
- Hoard Chests — The five Hoard chest tiers: open times, loot, the chest cycle, banked chests, keys and every rare drop.





