Gold and Rainbow Albums
Gold cards (now 10× rarer), rainbow cards (100× rarer again), the all-gold Rainbow pack, star values, the 10,000 and 100,000 gem album rewards and set might.
Every 4★ and 5★ sticker exists three times: the normal card, a gold card and a rainbow card. Gold and rainbow cards are separate collections with their own album pages — the GOLD ALBUM and the RAINBOW ALBUM, opened from the gold star and the rainbow star at the top of the album screen. Both are bonus tracks: they never count toward a standard set or the standard album reward.
The three variants
| Variant | Exists for | Where it comes from | Star value |
|---|---|---|---|
| Normal | Every sticker | Any pack slot | ×1 |
| GOLD | 4★ and 5★ stickers only | A share of 4★ and 5★ rolls — 10 times rarer than the old base odds. Every slot of a Rainbow pack. | ×5 |
| RAINBOW | 4★ and 5★ stickers only | 1 in 100 gold rolls, from any pack including the Rainbow pack | ×25 |
- A gold roll takes the whole pack slot; it is part of the slot's odds, not a bonus roll. A rainbow card is a gold roll that went one better.
- Owning one variant does nothing for the others — each has its own slot.
- A rainbow card keeps the sticker's art, remade in a pastel rainbow gradient with a moving glint.
- This season has 42 gold slots and 42 rainbow slots across 7 of its 12 sets.
Gold odds
Gold used to be a fixed row of each pack's table. It is now a share of the pack's 4★ and 5★ rolls, cut to ×0.1 of the reference — 10 times rarer — and because it is a share, it is just as rare in a pack's guaranteed re-roll. The table is the chance with no PACK LUCK bought.
| Pack | Gold, per slot | Rainbow, per slot | Any gold or rainbow in the pack |
|---|---|---|---|
| 0.0393% (1 in 2,547) | 0.0004% (1 in 252,116) | 0.119% (1 in 841) | |
| 0.0508% (1 in 1,970) | 0.0005% (1 in 195,003) | 0.154% (1 in 650) | |
| 0.0583% (1 in 1,716) | 0.0006% (1 in 169,883) | 0.52% (1 in 192) | |
| 0.0868% (1 in 1,152) | 0.0009% (1 in 114,091) | 3.61% (1 in 27.7) | |
| 0.0944% (1 in 1,059) | 0.001% (1 in 104,859) | 3.88% (1 in 25.7) | |
| 0.0944% (1 in 1,059) | 0.001% (1 in 104,859) | 100% (1 in 1) |
Ways to raise it: the star shop's GOLD LUCK row multiplies the gold share in every pack; a 3★ Sticker Fox flips 10% of the non-gold 4★ and 5★ cards you open to gold; and every Rainbow pack ends on a guaranteed gold card.
The Rainbow pack
Rainbow Sticker Pack holds 6 stickers, twice an ordinary pack. The first 5 roll like a Magenta pack's. The last card is always gold — 75% 4★, 25% 5★ — and rainbow instead 1 time in 3, which makes this pack the best source of both. A Sticker Cube bonus sticker adds one more regular card (7 in all), never a second guaranteed gold.
A pack you earn on the board can turn into one. A pack from a bin or the Bonus Wheel has a 1 in 100 chance to turn into a Rainbow pack: it opens as its own colour and turns rainbow in front of you on the first tap. Packs from anywhere else — the shop's free gift, quest chests, reward codes, bingo, the Sticker Vault, bundles — stay the colour they are (a Rainbow pack the Vault or a code hands out is one from the start). On the board that makes a bucket's Rainbow chance its live pack chance ÷ 100, so everything that raises pack drops (the Sticker Fox, cards, STICKER DROP) raises it by the same factor. The pack-upgrade chain never reaches it.
| Bucket | Base pack chance | Base Rainbow pack chance |
|---|---|---|
| 0.0977% (1 in 1,024) | 0.001% (1 in 102,400) | |
| 0.195% (1 in 512) | 0.002% (1 in 51,200) | |
| 0.391% (1 in 256) | 0.0039% (1 in 25,600) | |
| 1.56% (1 in 64) | 0.0156% (1 in 6,400) |
On top of that: the star shop's RAINBOW LUCK row and the skin ladder's Rainbow Pack Chance rung both raise that 1 in 100. Opening a Rainbow pack is also the only source of the Starlight Voyager skin, at 1 in 1,000 per pack.
Sticker Star values
Every sticker pays its star rating in Sticker Stars the moment you get it, new or duplicate, multiplied by the variant. Gold was worth double while it was common, then ×10 (rainbow ×100) while only duplicates paid; now that every card pays on arrival it is ×5, and rainbow ×25. Spend them in Sticker Upgrades or the Sticker Vault.
| Rarity | Normal | Gold | Rainbow |
|---|---|---|---|
| 1★ | — | — | |
| 2★ | — | — | |
| 3★ | — | — | |
| 4★ | |||
| 5★ |
Album rewards
Both rewards are paid automatically the moment the last card of the album lands, once per season.
| Goal | Reward |
|---|---|
| GOLD ALBUM all 42 gold stickers | |
| RAINBOW ALBUM all 42 rainbow stickers |
Finishing them inside one season also earns titles: GILDED COLLECTOR — Every set AND the whole GOLD album, in one season; PRISMATIC COLLECTOR — Every set, the whole GOLD album AND the whole RAINBOW album, in one season. Titles are kept after the season resets.
Set might
The star shop's ALBUM MIGHT rows turn completed sets into gate damage. A set counts as a gold (or rainbow) set when every 4★ and 5★ sticker in it is held in gold (or rainbow).
| Upgrade | Gate damage per level, per set | |
|---|---|---|
| ALBUM MIGHT | +1% | |
| GOLD MIGHT | +0.5% | |
| RAINBOW MIGHT | +2% |
Tips
- Do not expect gold from ordinary packs any more — treat each one as a bonus and plan the gold album around Rainbow packs.
- Raising your ordinary pack drop rate is the best way to see more Rainbow packs, because the Rainbow roll is a fixed fraction of it.
- A rainbow 5★ pays 125 stars and a gold one 25, and a duplicate pays exactly as much as the first copy did.
See also
- Sticker Albums — How the seasonal sticker album works — Autumn Adventures's 12 sets, rarities, gold stickers, duplicates, completion rewards and every way to earn stickers.
- Sticker Packs — Every sticker pack tier including the all-gold Rainbow pack, exact per-slot and per-pack odds, guarantees, bucket drop chances with every multiplier, and every other source of packs.
- Sticker Upgrades — The sticker star shop: 14 uncapped upgrades bought with Sticker Stars — global buffs, album might gate damage and pack luck — with every cost and effect.
- Album Seasons — The sticker album calendar — 50-day cycles, every season's dates, and exactly what wipes and what stays at the rollover.
- Titles — Every title in the game and what it takes: 26 achievement titles, the 3 collector titles, the Marquee titles, banner art, and how to pick one on your profile.
- Skins — The 30 collectible character skins: where each one drops, its odds, the one-roll no-duplicate rules and the buff ladder paid by how many you own.