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Ball Factory

Gumball machines that turn bars into balls while you are away. Each machine needs a worker pet and a load of bars; better pets and better bars fill it faster.

Overview

The BALL FACTORY is a floor of gumball machines that make balls while you are away. Each machine is a workbench: a pet stands at it and forges bars into balls, which pile up in the machine's hopper until you claim them. A machine with no pet, or no bars, makes nothing.

Any pet works a machine at the machine's normal pace. A good worker — purple stars, an evolution, a FORGE nature — works it up to 2.88× faster, and better bars fill the hopper faster still.

The machines

Coin bays are bought in order, and the later ones also need their world unlocked on the board. The two premium bays cost gems, not money — they are the FACTORY MACHINE row of the Shop's GEM UPGRADES (and can be bought from the factory floor too), need no world, and are bought in order. Anyone who bought one while they were paid items keeps it. Every bay has its own machine art; a machine's level shows as its frame (brass, chrome, neon, gold).

The 8 bays
MachineWorldPriceNeedsLv 2–10 upgrades (total)Drops fuelShiny Gumball
MeadowWorld 1 50Knone 2.04M Carnival FuelWorld 1
Twin GlobeWorld 1 250Knone 10.2M Carnival FuelWorld 1
AuroraWorld 2 5MWorld 2 unlocked 204M Aurora FuelWorld 2
FloraWorld 3 25MWorld 3 unlocked 1.02B Flora FuelWorld 3
MaelstromWorld 4 125MWorld 4 unlocked 5.11B Maelstrom FuelWorld 4
InfernoWorld 5 500MWorld 5 unlocked 20.4B Inferno FuelWorld 5
Chrome DeluxePREMIUM 50,000none 10.2M Premium Fuelnever
Royal GoldPREMIUM 150,000none 51M Premium Fuelnever

Levels

A machine levels from 1 to 10 with coins. Even levels open storage — the hopper is a 5 × 2 grid of slots behind glass panes, each open slot holding one stack of 200 balls — and odd levels add speed. The numbers below are for a plain worker forging the first bar in the game (Tin), with no items, fuel, gears or gumballs.

LevelAddsOpen slotsStorageSpeedTime per ballBalls / hourEmpty → fullUpgrade price
Lv 1—1 / 10200×14m 33s13.215h 9mbay price
Lv 2STORAGE2 / 10400×14m 33s13.21d 6h64% of bay value
Lv 3SPEED2 / 10400×1.193m 49s15.71d 1h83% of bay value
Lv 4STORAGE3 / 10600×1.193m 49s15.71d 14h108% of bay value
Lv 5SPEED3 / 10600×1.413m 13s18.61d 8h140% of bay value
Lv 6STORAGE4 / 10800×1.413m 13s18.61d 18h182% of bay value
Lv 7SPEED4 / 10800×1.682m 42s22.21d 12h237% of bay value
Lv 8STORAGE5 / 101,000×1.682m 42s22.21d 21h308% of bay value
Lv 9SPEED5 / 101,000×22m 16s26.41d 13h400% of bay value
Lv 10STORAGE6 / 101,200×22m 16s26.41d 21h520% of bay value

Upgrade prices are a percentage of the bay's value, so a late bay's upgrades cost far more than an early one's:

MachineBay valueTo Lv 2To Lv 6To Lv 10
Meadow 100K 64K 182K 520K
Twin Globe 500K 320K 910K 2.6M
Aurora 10M 6.4M 18.2M 52M
Flora 50M 32M 91M 260M
Maelstrom 250M 160M 455M 1.3B
Inferno 1B 640M 1.82B 5.2B
Chrome Deluxe 500K 320K 910K 2.6M
Royal Gold 2.5M 1.6M 4.55M 13M

The worker pet

Tap the WORKER card on a machine's bench to pick a pet. A working pet is busy: it cannot also be on the board or on an expedition, and it cannot be traded until you take it off the bench (One pet, one job). It can still stand in the Hoard, which takes any pet. Moving a pet between machines is allowed.

Work speed is the pet's work power — the same number the Hoard and the mines read — scaled so that the best pet there is (a Lv 200 evolved 3★ mythic with three purple stars) works at 105% of the pace a machine ran at before it needed a pet. Every step helps:

  • Rarity and level (to 200 once evolved), fusion stars, purple stars from Ball Grove amplification, evolved and shiny.
  • The spread is softened (power to the 0.5), so a brand-new pet still runs a machine at about 42%.
  • Then the pet's nature multiplies the total: ×1.15 if it raises FORGE (Fiery, Crafty, Patient), ×0.9 if it lowers it (Earthy, Nimble, Rowdy).
WorkerWork speed
Lv 1 common42%
Lv 100 common, 3★54%
Lv 100 rare, 3★61%
Lv 100 legendary, 3★70%
Lv 100 mythic, 3★76%
Lv 200 evolved legendary, 3★, 3 purple stars97%
Lv 200 evolved mythic, 3★, 3 purple stars105%
The same mythic with a FORGE nature121%
Plain pet with a nature that lowers FORGE38%

The worst possible worker still runs at 38%. Work speed multiplies everything else the machine has — its level, Production Upgrades, fuel and Power Gears.

Bars

Tap the BARS card to load a machine with any bar you have crafted. The worker forges them one action at a time. An action always takes the time 10 balls take at the machine's speed — but a better bar makes more balls per action, so the hopper fills faster. The first bar (Tin) makes 10 balls an action and every step up the bar ladder makes one more, to 39 for Embersteel — ×3.9 the speed.

Storage does not change with the bar. A machine holds at most one full hopper's worth of actions, so loading is a trip you make each time you claim, not a silo you fill once. One action eats 1 bar, in every world.

All 30 bars as factory feed
BarWorldBalls / actionFill speedBars / actionFull load, Lv 1 (actions)Full load, Lv 10 (actions)
bb_tinTin BarWorld 110×1120120
bb_copperCopper BarWorld 111×1.1119110
bb_silverSilver BarWorld 112×1.2117100
bb_goldGold BarWorld 113×1.311693
bb_verditeVerdite BarWorld 114×1.411586
bb_crimsoniteCrimsonite BarWorld 115×1.511480
bb_frostiteFrostite BarWorld 216×1.611375
bb_rimebronzeRimebronze BarWorld 217×1.711271
bb_snowsilverSnowsilver BarWorld 218×1.811267
bb_stargoldStargold BarWorld 219×1.911164
bb_auroraniumAuroranium BarWorld 220×211060
bb_hollysteelHollysteel BarWorld 221×2.111058
bb_stonebarkStonebark BarWorld 322×2.211055
bb_oakbronzeOakbronze BarWorld 323×2.31953
bb_bloomsilverBloomsilver BarWorld 324×2.41950
bb_leafgoldLeafgold BarWorld 325×2.51848
bb_sylvaniteSylvanite BarWorld 326×2.61847
bb_rosesteelRosesteel BarWorld 327×2.71845
bb_briniumBrinium BarWorld 428×2.81843
bb_tidebronzeTidebronze BarWorld 429×2.91742
bb_pearlsilverPearlsilver BarWorld 430×31740
bb_sunkgoldSunkgold BarWorld 431×3.11739
bb_kelpsteelKelpsteel BarWorld 432×3.21738
bb_coralsteelCoralsteel BarWorld 433×3.31737
bb_ashironAshiron BarWorld 534×3.41636
bb_cinderbrassCinderbrass BarWorld 535×3.51635
bb_smokesilverSmokesilver BarWorld 536×3.61634
bb_pyrogoldPyrogold BarWorld 537×3.71633
bb_venomiteVenomite BarWorld 538×3.81632
bb_embersteelEmbersteel BarWorld 539×3.91631
NOTE
Changing anything that changes a machine's rate — its worker, its bars, a level-up, fuel, an upgrade item — first auto-claims the balls already in the hopper into your wallet. Nothing is lost; the hopper simply restarts from empty at the new rate.

Collecting

Balls pile up in the hopper, stack by stack, until it is full — then the machine stops. Tap a machine and CLAIM to move them to your ball wallet; claiming also spends the bars those balls were made from. The factory tile and nav button show a dot when a machine is full. A machine that is standing still says why on its card: NEEDS A PET or LOAD BARS.

Machine upgrades and fuel

Every ball a machine makes rolls for these drops. Machine upgrades sit in a machine's two item slots and stack (two Production Upgrades = +20%). Fuel is a one-use can burnt on one machine: it boosts production for 2h (Premium Fuel for 6h). You can queue as many cans as you like; they burn one after another. A machine only drops its own world's fuel.

ItemKindEffectDrop chance per ballDrops from
Production UpgradeUPGRADE SLOT+10% production on this machine0.005% (1 in 20,000)Any machine
Storage UpgradeUPGRADE SLOT+10% storage on this machine0.005% (1 in 20,000)Any machine
Gem SpreaderUPGRADE SLOTEvery 100 balls this machine makes bank a gem0.001% (1 in 100,000)Any machine
Carnival FuelFUEL+10% production for 2 hours0.1% (1 in 1,000)World 1 machine
Aurora FuelFUEL+20% production for 2 hours0.1% (1 in 1,000)World 2 machine
Flora FuelFUEL+30% production for 2 hours0.1% (1 in 1,000)World 3 machine
Maelstrom FuelFUEL+40% production for 2 hours0.1% (1 in 1,000)World 4 machine
Inferno FuelFUEL+50% production for 2 hours0.1% (1 in 1,000)World 5 machine
Premium FuelFUEL+50% production for 6 hours0.1% (1 in 1,000)Premium bays

A Gem Spreader banks 1 gem for every 100 balls the machine makes, in its own hopper slot, claimed with the balls.

Shiny Gumballs, Power Gears and artifacts

  • Shiny Gumballs — one per world (5 in all). Every ball a coin machine makes has a 0.004% (1 in 25,000) chance to be its world's Shiny Gumball (World 1 has two machines rolling for it; premium machines never roll). Each one found makes every machine hold +10% more, up to ×1.5.
  • Power Gears — one per world (5 in all), a 0.001% (1 in 100,000) drop from real ball landings on that world's board. Each gear makes every machine +10% faster, up to ×1.5.
  • Hoard artifacts GEAR GREASE and WIDE HOPPER multiply factory speed and storage again.

Tips

  • Put a pet on every machine you own the moment you unlock the factory — any pet works, and an empty bench earns nothing.
  • Your factory workers should be pets you do not need elsewhere: rarity and level are wasted here, so a low-rarity pet with purple stars or a FORGE nature is ideal.
  • Feed the best bar you can spare. The hopper fills faster, and the machine needs fewer actions for a full load.
  • Claim and reload before a long break so no machine sits full or dry.
  • Save fuel for your highest-level machines; the boost is a percentage of what the machine already makes.

See also

  • Pet Natures — Every regular and limited pet has one of 13 natures: +15% at one job, −10% at another. The full grid, what each job means, how natures are rolled, and the one-pet-one-job rule.
  • Crafting — The CRAFTING menu turns bin ore into bars instantly. Every recipe, the CRAFT ALL button, every craft chance, and the ALLOY page.
  • Ores and Bars — Every board bin pays a metal ore on top of its prize. 6 metals per world, the recipes that turn them into bars, and what bars are for.
  • Balls — Your ball reserve, cap and regen, every ball type (gold, reinforced, split, pollen, dice…) and what each bin pays back.
  • Gates — The 50-gate ladder: how attacks work, health and armor for every gate, and everything each gate unlocks.
  • Artifacts — 25 one-time finds from Hoard chests. Each multiplies its own shard-shop row: ×2 Worn, ×3 Gilded, ×4 Divine.
Generated from game data · version 3.0.8 (build 122). Spot a mistake? Tell us on Discord.