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Avalanche Yeti

Avalanche Yeti — legendary World 2 pet. World 2: an AVALANCHE of 8 snowballs every 15 obstacle strikes.

Overview

Avalanche Yeti is a legendary regular pet: World 2: an AVALANCHE of 8 snowballs every 15 obstacle strikes.

It comes from the World 2 · Aurora pet crate and has one core ability that grows with level.

Abilities

★AbilityLv 1Lv 25Lv 50Lv 75Lv 100Charm
1★Snowball Power0.00%12%25%37%50%CHARM
  • Snowball Power — World 2: every 15 obstacle strikes triggers an AVALANCHE — it rains 8 snowballs. Snowball Power adds this much MORE damage to every snowball, up to 50% at Lv 100.

Stars and fusion

Fuse 3 copies at the same star into one at the next — guaranteed, at the Fusion forge. The XP invested in all three copies is pooled into the result.

FuseNeedsEssence
1★ → 2★3 × 1★ Avalanche Yeti2,500
2★ → 3★3 × 2★ Avalanche Yeti7,500

What each star gives

This pet has one core ability — its stars add perks around it:

★AbilityEffectLv 1Lv 100Charm
1★Rolling SnowballEvery 15th wall strike the yeti SMASHES the wall for 150 damage and shakes an avalanche loose. The snowballs GROW as they roll — +0.5 obstacle damage (and size) per peg hit, amplified by Snowball Power0.5%50%CHARM
2★AftershockChance a snowball that HITS the obstacle shakes ONE more loose at the top0.3%30%CHARM
3★Peg PounderEvery 40th launch POUNDS the board — every ball bounces one row back up———

Bring a 3★ copy to the Ball Grove to try for amped (purple) stars: each amped star adds +5% to that star's ability (1★ 1 in 10, 2★ 1 in 25, 3★ 1 in 50 on Hard; 1 in 30 / 1 in 75 / 1 in 150 on Regular).

A 3★ copy can become shiny by fusing an owned shiny Avalanche Yeti into it for 10,000 — see Shiny pets.

Levelling

Gold balls needed per level for a legendary pet (level-cost multiplier ×11.037):

LevelGold balls to next level
1 → 2549
10 → 11782
25 → 261,294
50 → 512,495
75 → 764,129
99 → 1006,104
Total Lv 1 → 100
275,013

Salvage

Salvaging a copy yields 1,600, plus a 20% chance of 160 on top. See Pet Salvage.

How to get

  • World 2 · Aurora pet crate — 0.76% (1 in 132) per pull at 300
  • Base odds are before the Pet Score rare-pet boost and any luck buffs — the pet crate odds page shows the live numbers.
  • Every copy can be traded, free pulls included (free-pull copies salvage for full essence too, only without the bonus gem roll). A trade is a straight swap — shiny, stars, purple stars, evolution, nature and worn items go with the pet, its level resets to 1, and it can be traded again.

See also

  • Pets — Every pet in Ballin Tycoon — rarities, crate odds, abilities, natures and jobs, levelling costs, stars, evolution, shinies and where each one comes from.
  • Pet Crates — Gems in, pets out — cost per world, the intro sale, free pulls, the exact roll with Pet Score boosts, mythic pity, shiny odds and every pet's chance per world.
  • Pet Crate Odds — Exact chances for every pet in every world's pet crate, with and without the Pet Score boost, plus pity, intro pricing and shiny odds.
  • Pet Fusion — Fuse three copies of a pet into the next star tier — costs by rarity, what each star unlocks, and which pets can fuse.
  • Pet Salvage & Essence — Turn spare pets into Pet Essence — yields by rarity, the gem bonus, what cannot be salvaged, and everything essence pays for.
Generated from game data · version 3.1.1 (build 137). Spot a mistake? Tell us on Discord.