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Vault Pangolin

Vault Pangolin — legendary hoard-chest pet. In the hoard: cracks chests and empties them.

Overview

Vault Pangolin is a legendary regular pet: In the hoard: cracks chests and empties them.

It is a regular pet that never appears in a pet crate. It only comes out of Hoard chests and carries 3 abilities unlocked one per star — see How to get.

Every regular and limited pet carries a nature — one of 13, rolled per copy — that raises one job by 15% and lowers another by 10% — the jobs are MINING (dig power on expeditions), FORGE (work speed at a Ball Factory machine), CHESTS (its own share of hoard chest speed), GATES (damage to the hoard gate); a few natures are neutral. Elusive pets have none, and the board never reads natures.

One pet, one job. A single copy can only be in one place at a time on the board's side: on the board, on an expedition or working a Ball Factory machine. A pet that is working somewhere else is drawn greyed out in the Pets inventory with a gold banner naming the place (EXPEDITION, FACTORY…), and tapping it to equip only tells you where it is busy — take it off that job first. The Hoard is its own screen and can use any pet you own, even one on the board. A pet cannot be traded while it is working or in the Hoard, and a pet in a pending trade can't be equipped or put to work until the trade ends.

Abilities

This pet has 3 abilities and unlocks them one per star: the first is live from the day you get it, the second needs 2★, the third 3★ (see fusion below).

★AbilityLv 1Lv 25Lv 50Lv 75Lv 100Charm
1★Scale Pry+0.00%+2.4%+4.9%+7.5%+10%CHARM
2★Deep Pockets+0.00%+2.4%+4.9%+7.5%+10%CHARM
3★Sifting Claws+0.00%+4.8%+9.9%+15%+20%CHARM
  • Scale Pry — In the hoard, the crew deals this much more damage to CHESTS.
  • Deep Pockets — In the hoard, every chest pays this much more balls, gems and shards.
  • Sifting Claws — In the hoard, chests give up this many more SHARDS.

Stars and fusion

Fuse 3 copies at the same star into one at the next — guaranteed, at the Fusion forge. The XP invested in all three copies is pooled into the result.

FuseNeedsEssence
1★ → 2★3 × 1★ Vault Pangolin2,500
2★ → 3★3 × 2★ Vault Pangolin7,500

Each star switches on the next ability in the table above.

A 3★ copy can become shiny by fusing an owned shiny Vault Pangolin into it for 10,000 — see Shiny pets.

Levelling

Gold balls needed per level for a legendary pet (level-cost multiplier ×11.037):

LevelGold balls to next level
1 → 2549
10 → 11782
25 → 261,294
50 → 512,495
75 → 764,129
99 → 1006,104
Total Lv 1 → 100
275,013

Salvage

Salvaging a copy yields 1,600, plus a 20% chance of 160 on top. See Pet Salvage.

How to get

  • MYTHIC CHEST Hoard chests — 2% (1 in 50) from every MYTHIC CHEST you open. Never in the pet crates — see Hoard pets
  • At 2% per chest that is about one pet every 50 chests of that tier. The chest is the only source — the pet crates, the mythic pity and free pulls can never produce it. Copies fuse to 3★ like any regular pet.

See also

  • Pets — Every pet in Ballin Tycoon — rarities, crate odds, abilities, natures and jobs, levelling costs, stars, evolution, shinies and where each one comes from.
  • Hoard Pets — Rampart Ram, Vault Pangolin, Warlord Hyena — three pets only Hoard chests can pay, each built for one Hoard job.
  • Hoard Chests — The five Hoard chest tiers: open times, loot, the chest cycle, banked chests, keys and every rare drop.
  • Pet Natures — Every regular and limited pet has one of 13 natures: +15% at one job, −10% at another. The full grid, what each job means, how natures are rolled, and the one-pet-one-job rule.
  • Pet Fusion — Fuse three copies of a pet into the next star tier — costs by rarity, what each star unlocks, and which pets can fuse.
  • Pet Salvage & Essence — Turn spare pets into Pet Essence — yields by rarity, the gem bonus, what cannot be salvaged, and everything essence pays for.
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