Cinderhatch
Cinderhatch — legendary fossil pet. Hatched from a petrified egg - it sniffs out the rarest finds.
Overview
Cinderhatch is a legendary regular pet: Hatched from a petrified egg - it sniffs out the rarest finds.
It is a regular pet that never appears in a pet crate. It is revived from a fossil in the Boneyard and carries 3 abilities unlocked one per star — see How to get.
Every regular and limited pet carries a nature — one of 13, rolled per copy — that raises one job by 15% and lowers another by 10% — the jobs are MINING (dig power on expeditions), FORGE (work speed at a Ball Factory machine), CHESTS (its own share of hoard chest speed), GATES (damage to the hoard gate); a few natures are neutral. Elusive pets have none, and the board never reads natures.
One pet, one job. A single copy can only be in one place at a time on the board's side: on the board, on an expedition or working a Ball Factory machine. A pet that is working somewhere else is drawn greyed out in the Pets inventory with a gold banner naming the place (EXPEDITION, FACTORY…), and tapping it to equip only tells you where it is busy — take it off that job first. The Hoard is its own screen and can use any pet you own, even one on the board. A pet cannot be traded while it is working or in the Hoard, and a pet in a pending trade can't be equipped or put to work until the trade ends.
Abilities
This pet has 3 abilities and unlocks them one per star: the first is live from the day you get it, the second needs 2★, the third 3★ (see fusion below).
| ★ | Ability | Lv 1 | Lv 25 | Lv 50 | Lv 75 | Lv 100 | Charm |
|---|---|---|---|---|---|---|---|
| 1★ | Ember Eye | +0.00% | +9.7% | +20% | +30% | +40% | — |
| 2★ | Ash Sniff | +0.00% | +7.3% | +15% | +22% | +30% | — |
| 3★ | Egg Sense | +0.00% | +7.3% | +15% | +22% | +30% | — |
- Ember Eye — On an expedition, its crew finds pet items this much more often.
- Ash Sniff — On an expedition, its crew finds Strange Slabs this much more often.
- Egg Sense — On an expedition, its crew finds fossils this much more often.
Stars and fusion
Fuse 3 copies at the same star into one at the next — guaranteed, at the Fusion forge. The XP invested in all three copies is pooled into the result.
| Fuse | Needs | Essence |
|---|---|---|
| 1★ → 2★ | 3 × 1★ Cinderhatch | |
| 2★ → 3★ | 3 × 2★ Cinderhatch |
Each star switches on the next ability in the table above.
A 3★ copy can become shiny by fusing an owned shiny Cinderhatch into it for
10,000 — see Shiny pets.
Levelling
Gold balls needed per level for a legendary pet (level-cost multiplier ×11.037):
| Level | Gold balls to next level |
|---|---|
| 1 → 2 | |
| 10 → 11 | |
| 25 → 26 | |
| 50 → 51 | |
| 75 → 76 | |
| 99 → 100 |
- Total Lv 1 → 100
275,013
Salvage
Salvaging a copy yields
1,600, plus a 20% chance of
160 on top. See Pet Salvage.
How to get
- Revived in the Boneyard from the PETRIFIED EGG (a World 5 fossil, 168 hours in the revival chamber, paid in that world's bars). Never in the pet crates — see Fossils and fossil pets
- The fossil itself is a rare expedition find (0.6% per hour of a completed trip in a World 5 mine) and its forge recipe is learned by uncovering the whole fossil in a Boneyard dig.
- Revive it again for more copies — three fuse into the next star, and each star switches on the next ability.
See also
- Pets — Every pet in Ballin Tycoon — rarities, crate odds, abilities, natures and jobs, levelling costs, stars, evolution, shinies and where each one comes from.
- Fossils and Fossil Pets — Strange Slabs, the Fossil Excavator dig, bone dust perks, and forging the 6 fossil pets in the Boneyard.
- Expeditions — Send crews of pets down 15 mines to dig ore while you are away. Mines, trip lengths, crew power, rare finds, pet items and every world's upgrade shop.
- Pet Natures — Every regular and limited pet has one of 13 natures: +15% at one job, −10% at another. The full grid, what each job means, how natures are rolled, and the one-pet-one-job rule.
- Pet Fusion — Fuse three copies of a pet into the next star tier — costs by rarity, what each star unlocks, and which pets can fuse.
- Pet Salvage & Essence — Turn spare pets into Pet Essence — yields by rarity, the gem bonus, what cannot be salvaged, and everything essence pays for.