Exact pull chances for every pet in every world's Claw Machine, with and without the Pet Score boost, plus pity, intro pricing and shiny odds.
How a pull is rolled
The Claw Machine in each world carries its own pool of eight pets — two common, two uncommon, one rare, one epic, one legendary and one mythic. A paid pull picks straight from that pool by each pet's weight. Three things bend the odds:
Pet Score — your whole collection's score buys a multiplier on the Rare-or-better group (up to ×2). Commons and uncommons shrink to make room, keeping their ratio to each other; the low pool never drops below 2%. Any "rare pet chance" bonus you hold (e.g. the Lucky Penny charm) is added to that multiplier.
Mythic pity — a counter per world. The 400th pull without a mythic is a guaranteed mythic from that world's pool, then the counter resets.
Shiny — every pet you receive rolls 0.1% (1 in 1,000) to be shiny, multiplied by any shiny-chance bonus (Shiny Pets).
Free pulls (welcome tasks, quest chests, invites) are different: the tutorial pull is always the Lucky Rabbit and starter pulls draw only from the four World 1 starters, preferring ones you do not own yet.
Pull cost
World
Full price
Intro price
Mythic pity at pull
W1 Classic
200 gems
—
400
W2 Aurora
300 gems
225 gems (first 50 paid pulls)
400
W3 Flora
400 gems
300 gems (first 50 paid pulls)
400
W4 Maelstrom
500 gems
375 gems (first 50 paid pulls)
400
W5 InfernoPREVIEW
600 gems
450 gems (first 50 paid pulls)
400
The intro price is 25% off the world's price; free pulls never use up the intro allowance.
Pet Score boost
Pet Score = rarity weight × stars × level × 2 if shiny, summed over every pet you own (weights: common 1 · uncommon 2 · rare 3 · epic 5 · legendary 10 · mythic 40). The boost can be switched off in settings; the tables below show both ends.
The Crystal Cat is in both the World 1 and World 2 machines, and the Owl Sage in Worlds 3 and 4 — pull wherever the rest of the pool suits you.
Pity carries across sessions but is per world: 400 misses in World 1 do not help in World 2.
Every claw pet's abilities, star ladder and fusion buffs are on its own page — tap a name above.
See also
Claw Machine— Gems in, pets out — cost per world, the intro sale, free pulls, the exact roll with Pet Score boosts, mythic pity, shiny odds and every pet's chance per world.
Pets— Every pet in Ballin Tycoon — rarities, claw odds, abilities, levelling costs, stars, evolution, shinies and where each one comes from.
Pet Score— How Pet Score is calculated from your whole collection, and the tiers that boost rare pets at the claw machine.
Shiny Pets— Shiny variants roll at 1 in 1,000 on every pet you receive — odds, shiny fusion, and a gallery of every shiny sprite.
Rates & Odds— Every chance in Ballin Tycoon on one page — bin landings, portals, sticker packs, candy, dice, pet cards, claw pulls, elusive and limited pets, Ball Rush, Mines, wheels, Jackpot Frenzy, Ball Grove and more, all computed from the game data.
Generated from game data · version 2.13.7 (build 112). Spot a mistake? Tell us on Discord.